Thank you to everyone who came to our Stage Combat workshop at the Music and Drama Education Expo. Here are some notes about the techniques we covered:
What Is Stage Combat?
Stage Combat is a specialised art form for the language of fighting on stage. It is a device developed by performers to keep themselves, and others safe, while performing stunning fight choreography to wow an audience.
Stage combat shows characters at their most primal, emotionally heightened state. Whereas in musical theatre characters can do nothing but sing about how they’re feeling, stage combat is used when characters feel they can do nothing but lash out and hit, to attack, often out of fear, anger, stress and anxiety.
So, there are two sides to stage combat: the actual choreographed techniques, and the acting of character and emotion. Both are important to get right, but both combine to tell a story on stage or screen.
Why not just hit one another?
Slapping is one of the most commonly performed fight moves, and one which actors are told to “just do it” by directors. However, with all fight moves, theres an element of risk. A single slap may not be too harmful, but if done eight shows a week, for several months, that risk increases. Add into the mix the adrenaline of performance, it can become dangerous.
Risks include:
Overreaching and slapping the ear, risking bursting a partners ear drum
Missing and hitting the nose or jaw, possibly breaking the nose, busting a lip, or knocking out teeth
Missing and catching the eye, scratching it with nails, or worse gouging it out entirely!
Stage combat removes these risks!
The Different Bodies of Moves:
There are six main groups of stage combat moves:
Out of distance, on target
In distance, off target
Reverse Control
Contact blows
Falls and throws
Armed combat
Stage Combatants would have to train full-time for many months to gain mastery of these techniques. Theatre Workout's two-hour workshops only seek to teach the basic principals of out of distance and reverse control moves, with longer sessions covering most of the rest.
If preparing a performance with stage combat we strongly recommend seeking professional advice from Theatre Workout or other industry professionals. Book A Workshop TODAY!
The Basic Principals / Health & Safety
There are three basic techniques which will keep actors safe on stage when using stage combat:
Distance
If your opponent is too far away, you can’t hit them. This means you can aim ‘on target’ with all the force, energy, and power you can muster, because you are too far away to cause any harm. For any moves performed ‘out of distance – on target’, performers must use staging techniques to hide the distance from the audience, such as with one performer downstage, the other upstage.
If working in a smaller space, performers may have to work in striking distance, and therefore must aim off-target. Distance is still used to stay safe, but is masked from the audience in different ways.
The basic stance is with the left foot forward, pointing at your partner, right foot behind and shoulder width apart, at a 45 degree angle. Knees should be slightly bent and the right heel remains rooted to the ground. As you punch keep the torso erect and don't lean forwards. This helps you balance, gives you gravitas and control over the move.
Communication
Most performers know what it is like when they forget a line, or a piece of blocking, but in a fight routine someone could get hurt. As performers can’t talk to each other out of character, other forms of communication have to be employed.
Eye contact is vital. A performer can throw the best punch in the world, but if their victim isn’t looking, they won’t react. Eye contact ensures both performers are ready, and can work together to perform the move.
Secondly, every fight move has a ‘prep’, a move which demonstrates what is coming next. This communicates the choreography to other performers, and helps with the storytelling to the audience. For example, a straight punch would have the arm drawn back with a fist near the attacker’s shoulder. A round-house punch would be similar, but the fist would be further out to the side of the attacker, as if hugging a friend. To the victim this says what punch is coming, to the audience it says ‘someone is about to get punched’!
It Doesn’t Sound Right:
It may look amazing, but if you don’t hear that contact it won’t seem real. The knap (pronounced nap) is the answer. The knap can be made many ways and is the sound effect of the hit, often involving one of the actors hitting themselves in a controlled way out of the sight of the audience, such as clapping hands, slapping the chest of thigh.
There also needs to be a vocal connection. If we get hurt, we are rarely quiet about it. Express pain, fear, anger, frustration, etc through the voice to sell it to the audience. It's called acting!
Reverse Control
This is a technique which ‘reverses the control’ of a grab from the attacker to the victim. The victim controls the move, so they can end it whenever they need to, staying safe throughout the process.
This is where physics comes into play! The attacker grabs the victims clothing, clutching fabric and pulls them across the stage. The victim grabs both the attacker’s wrists and tries to pull them off them in self-defence. The attacker throws the victim to the floor.
What the audience doesn’t see is the attacker first places both hands flat on the victim’s chest, then forms a loose fist, clutching just enough fabric in the process to be seen to have a firm hold on their victim. The victim grabs both the attacker’s wrists with a C-Grip (thumb underneath and fingers over the top of the wrist). The victim pulls the attackers fists into their chest and holds them there. The connection between the victim’s hands and the attacker’s wrists is the main point of contact. As the attacker pulls away and the victim continues to pull the attackers fists into their chest, when the victim is ready they release the attacker’s wrist and they separate.
The victim is in control of the move. The attacker doesn’t actually have hold of the victims clothing. Both actors are applying force and the more strongly the victim pulls the attackers fists into them, the more force the attacker must use to pull away, resulting in what looks like a powerful struggle.
Similar techniques can be used when grabbing hair, ears and noses, but in each case the victim is in complete control.
Rehearsal
In the development of choreography, it is important that each move has a purpose. What does a character feel? What do they want to do? Why? How do they feel when they hit or miss their victim? How does the victim feel?
This will help guide the choreography, which is best choreographed in slow motion, like Tai-chi. This will help actors focus on intention and get the story right, performed through correct technique which will prevent harm.
Fight moves should then be rehearsed as often as possible, and in the rehearsal process, should be done first to allow as much time as possible to keep rehearsing choreography during rehearsals.
Before a performance, the routine should always be rehearsed at least three times. First in slow motion (but with full intention), secondly at medium pace, and finally at performance level. Any concerns should be addressed at this time.
Professional Advice
A professional fight director can choreograph a fight routine for your production, working with the performers and their unique abilities, strengths and weaknesses.
Theatre Workout’s Stage Combat Workshops are led by experienced performers and professional fight directors, who have worked in theatre, film and television performing in, or directing, fight scenes.
Theatre Workout’s practitioners are available for one-off workshops, short courses, fight directing, rehearsals, and on-going support for your productions.
Practical Techniques:
In this session we briefly covered a Straight Punch, Roundhouse Punch, and a Slap out of distance, a Straight Punch in distance, and a Reverse Control Hair Grab.
Theatre Workout strongly recommends students and teachers should NOT attempt these techniques without proper guidance and advice from Theatre Workout or other specialist instructors. The following instructions are as a guide only and Theatre Workout takes no responsibility for any issues which arise from unsupervised teachings of these techniques.
Out of distance Straight Punch
Prep: With the basic stance above, fists in front of the chest, bring the right fist in line with the shoulder, elbow out to the side, so your fist is just within your peripheral vision.
Attack: Extend the right arm forwards, aiming for the bridge of your partners nose. As your arm reaches full extension, open the left fist and make the knap with an open palm and the right pectoral muscle. Combine with a vocalised out breath.
Reaction: To prevent whip-lash, do the reverse of what would naturally happen. Do a brief, quick nod. The downward action is fast and the upward action is slower, but will allow you to brace your kneck and cause less stress on the kneck and shoulders. The audience will see a bigger movement.
Recover: As you bring your fist back to rest in front of your chest, close the left fist to hide the knap. Make eye-contact
Out of Distance Roundhouse / Hook Punch
Prep: Rais your right fist to shoulder height, slightly out to the side, with a 90֯ angle in the elbow.
Attack: The right arm stays bent as it passes the plane of the victims face, maintaining up to 30cm distance. Do not straighten the arm until the end of the move as you follow through to the left. At the same time open the left fist to make the knap by connecting with the right pectoral muscle.
Reaction: The victim’s head turns to the left followed by the shoulders, arms and back. Recover.
Out of Distance Slap
Prep: As with the Roundhouse punch but with an open hand rather than a fist. The elbow is slightly lower.
Attack: The move is the same as the Roundhouse punch, but the victim makes the knap by clapping hands together as they raise a hand to hold their stinging face.
In Distance, off target Straight Punch
Prep: Stand with right legs of both the attacher and victim aligned so you aren't directly in front of one another. As with the out of distance punch the prep is the same, but we want to take the elbow out of the danger zone so it should be at a 45 decree angle from the body, not out to the side. Also, imagine you are holding a bunch of flowers in your fist so the flat of your fist is to the side.
Attack: The right fist should be aiming for an imaginary parrot sitting on the right shoulder of the victim, helping you aim a few inches above their shoulder, in line with their ear, but at least a few inches away from the ear. The elbow remains down allowing a clear space for the victim's 'nod' reaction, as per the out of distance version above. The knap is the same.
Hair Grab:
The attacker places their hand on the victims hair with an open palm and makes a small circular motion with the heel of the hand, at the same time closing the fingers in as if grabbing the hair, forming a lose and relaxed 'claw'. It is possible a few strands of hair may get caught between fingers but DO NOT GRAB THE HAIR!
The victim places both hands, one on top of the other, on top of the attackers hand and applies pressure to keep it there, at the same time connecting the victims and attackers forearms to give support and communication. The attacker pulls away with the connection maintained by the victim. When the victim is ready they release the attackers hand and they should part.
The attacker should never push because if the victim releases the connection the attacher is still pushing, It should always be a pull away.
Theatre Workout runs workshops in London and nation-wide offering bespoke workshops. Sessions can cover general technique or can be tailored to specific productions you are working on to enhance the curriculum and help you choreograph a routine. Contact us for more information.
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